Specifications
Features |
| Calculates
light, shadows, materials, transparency, diffusion, reflection,
ClearFinish™, and refraction from a surface’s properties.
AccuRender’s accurate lighting modeling produces sophisticated
effects and high-quality images. |
| Easy
to use, works seamlessly inside AutoCAD, and provides
a host of features that speed and simplify image rendering. |
| Uses
both raytracing and radiosity to create sophisticated
single-frame images, panoramas, and animations. |
| Assigns
materials to an layer, color, or object. |
| Automatically
calculates indirect light, hard and soft shadows, color
bleeding, reflections, translucency, transparency, refraction,
depth of field, and depth attenuation. |
| Produces
panorama files. When viewing a panorama file, you can
move around within the rendered image. |
| Supports
multiprocessors and background processing. |
| Includes
realistic mathematically generated 3-D plants with seasonal
variation, giving realistic plants, shadows, and reflections. |
| Includes
thousands of materials, hundreds of plants and light fixtures. |
| Works
inside AutoCAD. Render changes to the model immediately.
You never need to export or start over. |
| Includes
radiosity technology providing unrivaled image quality
and accuracy. |
| Interactive
radiosity and raytrace rendering. |
| Viewpoint
animation for walking through and flying around model. |
| Sunlight
studies. |
| Optimization
by adaptive spatial subdivision. |
| Quick
raytrace rendering option with reflections, transparency,
and shadows. |
| Progressive-refinement
rendering algorithms with on-screen preview. |
| Interactive
walk-through of model and radiosity solution using OpenGL. |
| Render
a partial window. |
| Two-
and three-point perspective projections. |
| Save
and restore material assignments, lighting, plant, exposure,
sun and sky, raytrace, and environment settings. |
| Save
and restore radiosity solutions. |
| Batch
rendering. |
| Multiprocessor
support in Windows NT/2000. |
| Background
processing. |
| Graphical
library browsers for materials, lights, and plants. |
| Comprehensive
full-color manual and on-line, context-sensitive help. |
Image
Quality |
| Combine
radiosity and raytracing for highest quality images. |
| True
specular reflection and transparency. |
| Shadow
casting from all light sources. |
| Soft
shadow edges, blurry reflection, and translucency. |
| Refraction. |
| Depth
of field. |
| Depth
attenuation for transparent materials. |
| Antialiasing
by adaptive stochastic sub-pixel sampling with extensive
user control. |
| 24-
or 32-bit color output (16.7 million colors plus alpha
channel). |
| Resolution
limited to 16,000 by 16,000, not screen resolution. |
| WYSIWYG
256, 32,000, or 16.7 million color display. |
Lighting |
| Distant,
point, spot, linear, rectangular lights, goniometric,
sun, ground, sky, and user-defined light fixtures. |
| Extensive
light fixture library (over 300). |
| Unlimited
number of lights. |
| Physically
based light sources and illumination algorithms. |
| Manufacturers
photometric (IES) data supported for light fixtures. |
| Accurate
daylighting simulation (sun, sky, ground, and cloud cover
components). |
| Sun
angle specified by latitude, month, time of day. |
| Maps
and city lists to select geographical location. |
| Exact
solar time calculator. |
| Graphical
adjustment of spot focus for spot lights. |
| Shadow
casting on/off by object. |
| Adjustable
light color in RGB or degrees Kelvin. |
| Intensity
specified in watts, lumens, or max candelas. |
Lighting
Analysis |
| Display
pseudocolor image of the luminance or illuminance. |
| Interactively
meter any surface. |
Environment |
| Background
options include solid color, gradient colors, and image
map. |
| Library
of background images. |
| Ground
plane with materials. |
| Procedural
clouds. |
| Depth
cue control. |
| Clipping
plane support. |
| Haze. |
Animation |
| Viewpoint
animation (for walk-through and fly-by animation). |
| Preview
using OpenGL. |
| Multiple
complex 2- or 3-D polyline target and camera paths. |
| Pans
and zooms. |
| Sunlight
animation for daily or seasonal shadow studies. |
| AVI
file output or TGA, TIFF, JPEG, and BMP individual frames. |
Materials |
| Extensive
materials library. |
| Multiple
library support. |
| Assign
materials by layer, object, or block. |
| Interactive
material editor with “live” raytraced preview
of several materials at the same time. |
| Physically
based material properties. |
| Properties
include reflectivity, transparency, and index of refraction. |
| Depth
attenuation control for transparent materials. |
| Customizable
2- and 3-D procedural textures, including marble, granite,
wood, tile, mask, and blend. |
| Complex
materials with multiple procedural textures. |
| 3-D
procedural bump maps, including fine and coarse textures
and waves. |
| RGB
and HSB color systems. |
| Extensive
bitmap support. |
| Support
for TGA, BMP, and JPEG file formats. |
| Color,
transparency, and bump mapping. |
| Tiled,
decal, and background bitmaps. |
| Planar,
cylindrical, and spherical projections for decals. |
| Multiple
bitmaps per object. |
| Color
exclusion with sensitivity setting. |
| Adjustable
transparency. |
Landscaping |
| Extensive
library of fractal-generated 3-D plants including wet
and dry climate plants, cold and warm climate plants,
groundcover, and house plants. |
| Bitmap
mask foliage geometry. |
| Library
browser with multiple previews. |
| Generated
from simple wireframe objects while rendering. |
| Tag
any block as a plant. |
| Specify
size by height or trunk diameter. |
| Pruning
tools for removing lower branches. |
| Foliage
density control. |
| Seasonal
controls. |
| Interactive
plant editor for creating or modifying plants. |
Application
Interface |
| Access
to AccuRender features with AutoLISP. |
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